SockMonkey are looking for an ANIMATOR to work on all sorts of great projects and IPs. Working in small teams and reporting to the Lead Artist, responsibilities include rigging, skinning and animating models for our titles. The ideal candidates are passionate about animation and games, whilst looking to make a significant impact at a growing studio.


Excellent portfolio

Strong body mechanics and acting skills

Ability to create gameplay animations in line with the style and vision of the project

Experience with 3D engines

Implement and iterate animation assets in-game

Experience working with varied motion styles

Ability to give and take constructive critiscism

Proficient in Maya

Desirable Experience...

2+ years experience or at least 1 shipped title

Experience working with gaming engines (Unity/Unreal)

Whilst prior industry experience is ideal, we will consider a promising candidate for an entry-level position.

Rigging & Skinning knowledge

Knowledge and experience of working with IP holders


Salary is competitive and negotiable depending on experience.

Why work with us...

Flexible Working Hours

Zero Crunch Culture

28 Days Holiday + Extra Christmas Holiday

Vitality Health Insurance

Mental Health & Wellbeing Support

Pension Scheme

Team Building Events

Free Drinks, Snacks & Refreshments

Cycling, Shopping and Gym Discounts

Staff Growth Plans

Relocation Assistance

Office Pug

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